
Preview panel: Render of the in game character or the edited one.
Shard can be created with different appearances without using the button "Apply" of the mirror. Put a shard in the inventory with the appearance of the preview stored on it. Using editor: Checking values and update code. Manually set code: If valid, its informations and preview are displayed. The code can be copied from the field to notepad/txt, and vice versa. Code field: Can contain the code of the in game character or mirror character or notepad/txt character.
Get the code of the in game character and displays its informations and preview. Overview/editor panel: Contains all the modifiable informations of the character. Esc menu in game => "Settings" => tab "Server Settings" => click "Make Me Admin" => Exit settings. Old generated code can be invalidated by game update. RGB Lab and extended scalars must be unlocked by the admin or the host. Scalars values can be chosen between vanilla, extended and modded. Auto-correction is based on vanilla values or extended, but they can be altered by others mods. If you want to update the recipes, you need to use a yellow lotus potion. The shard show available customisations and can select which one to use. The shard can edit its stored appearance when placed in the character inventory.
The shard can capture the target appearance. The shard must be placed in thralls inventory/station and then used to change them. The shard can be used on self for a quick change of appearance. Admin can use black/white list to manage players access to the mirror and shards. Admin can set the customisations available for the mirror and fragments. The mirror gives a code or can create an item named "Shard" for the management of appearances. The mod is triggered by an item named "Mirror". Automatic addition of some customisation features. RGB Lab to unlock all colors as temporary dye (can be saved). Checking and auto-correction of the edited character.
The thralls can be changed with shards. Full RGB color choice for shard creation. Management of appearances with code and shards. Percentage display for scalar sliders and possibility to set them manually. Toggle off/on the outfit of the previewed character. HD preview with free camera to look around it. Customisation rights management for admin. To be used with the DevKit, the contents of the source folder must be copied into "CharEditLite" and placed into ".\ConanExilesEditor\Games\ConanSandbox\Content\Mods".
A little mod for saving, loading or editing the appearance of the characters and thralls (for solo/coop and server).